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Wesnoth Units database

Orcish Raider

(image)

Certain clans either breed, or buy, unaturally large horses to support fully armoured grunts, who carry vicious axes instead of the customary sword. They serve as scouts, fast moving shock troops, and , when necerscary, as fast moving raiders dedicated to gathering funds.

Information

Advances from: Orcish Rider
Advances to: Orcish Captain
Cost: 36
HP: 49
Movement: 9
XP: 65
Level: 2
Alignment: neutral
IDTwilight Raider
Abilities: leadership

Attacks (damage - count)

(image)headbutt
melee
14 - 2
impact
(image)axe
melee
8 - 4
blade

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains-0%
(icon) Mushroom Grove420%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable-0%
(icon) Village140%